Hashtable,注意这里的t是小写的,它实现了Map接口,继承了Dictionary。它和HashMap非常相似,但是有一点不同,Hashtable是线程安全的。
1. 无参构造
public Hashtable() { this(11, 0.75f); }隐式的调用带参构造
2. 带参构造
public Hashtable(int initialCapacity, float loadFactor) { if (initialCapacity < 0) throw new IllegalArgumentException("Illegal Capacity: "+ initialCapacity); if (loadFactor <= 0 || Float.isNaN(loadFactor)) throw new IllegalArgumentException("Illegal Load: "+loadFactor); if (initialCapacity==0) initialCapacity = 1; this.loadFactor = loadFactor; table = new Entry<?,?>[initialCapacity]; threshold = (int)Math.min(initialCapacity * loadFactor, MAX_ARRAY_SIZE + 1); } public Hashtable(int initialCapacity) { this(initialCapacity, 0.75f); } public Hashtable(Map<? extends K, ? extends V> t) { this(Math.max(2*t.size(), 11), 0.75f); putAll(t); }创建底层数组,指定相应参数。
1. put(K key, V value)
public synchronized V put(K key, V value) { // Make sure the value is not null if (value == null) { throw new NullPointerException(); } // Makes sure the key is not already in the hashtable. Entry<?,?> tab[] = table; int hash = key.hashCode(); int index = (hash & 0x7FFFFFFF) % tab.length; @SuppressWarnings("unchecked") Entry<K,V> entry = (Entry<K,V>)tab[index]; for(; entry != null ; entry = entry.next) { if ((entry.hash == hash) && entry.key.equals(key)) { V old = entry.value; entry.value = value; return old; } } addEntry(hash, key, value, index); return null; }Hashtable的这个方法和HashMap的很相似,都是通过某种特殊的算法将Node/Entry放到底层数组相应的位置上,但是有一点很重要,Hashtable是线程安全的。
2. get(Object key)
public synchronized V get(Object key) { Entry<?,?> tab[] = table; int hash = key.hashCode(); int index = (hash & 0x7FFFFFFF) % tab.length; for (Entry<?,?> e = tab[index] ; e != null ; e = e.next) { if ((e.hash == hash) && e.key.equals(key)) { return (V)e.value; } } return null; }Hashtable的这个方法和HashMap的很相似,都是通过某种特殊的算法得到一个index,返回底层数组相应的位置上Entry的value,但是有一点很重要,Hashtable是线程安全的。